3. A design process supported by virtual technologies
As we have just seen, technologies such as virtual reality and augmented reality can support the design process, providing solutions tailored to both the users involved and the phases of the process.
A wide range of visualization and interaction tools are available to meet every need, every use and every usage scenario: number of people involved, remote or remote collaboration, etc.
Similarly, when it's necessary to visualize a product in its projected environment of use, or to determine its integration into a complex whole, today's technologies can provide several answers to the need for virtual objects or environments. These are just some of the tools available to the design team, to encourage and accelerate the development of new products.
In this section, we present the hardware and software elements that are...
Exclusive to subscribers. 97% yet to be discovered!
You do not have access to this resource.
Click here to request your free trial access!
Already subscribed? Log in!
The Ultimate Scientific and Technical Reference
This article is included in
Material processing - Assembly
This offer includes:
Knowledge Base
Updated and enriched with articles validated by our scientific committees
Services
A set of exclusive tools to complement the resources
Practical Path
Operational and didactic, to guarantee the acquisition of transversal skills
Doc & Quiz
Interactive articles with quizzes, for constructive reading
A design process supported by virtual technologies
Bibliography
Software tools
-
Autodesk 2017 3ds Max and Maya,
-
Light and Shadows 2016 PiXYZ
-
...
Websites
-
Microsoft Holoportation
https://www.microsoft.com/en-us/research/project/holoportation-3
-
Part@ge project
...
Events
-
Laval Virtual, Salon International des Technologies et Usages, Exhibition: takes place every year in Laval
-
Virtual Reality International Conference, Colloque: takes place every year in Laval, at the same time as Laval Virtual
...
Standards and norms
- ISO Ergonomie de l'interaction homme-système Partie 210 : conception centrée sur l'opérateur humain pour les systèmes interactifs. - ISO 9241-210 - 2010
- ISO Exigences ergonomiques pour travail de bureau avec terminaux à écrans de visualisation (TEV) Partie 11 : lignes directrices relatives à l'utilisabilité. - ISO 9241-11 - 1998
Directories
-
Manufacturers – Suppliers – Distributors (non-exhaustive list)
Virtual reality, augmented reality and mixed reality equipment
-
ART Advanced Realtime Tracking
- ...
Exclusive to subscribers. 97% yet to be discovered!
You do not have access to this resource.
Click here to request your free trial access!
Already subscribed? Log in!
The Ultimate Scientific and Technical Reference