1. Holoportation methods
There are three main methods of holoportation. The third, based on the use of volumetric capture, offers opportunities in terms of cost. This is the technique presented in this article.
1.1 Videogrammetry
A hundred or so cameras, synchronized to the frame (genlocked), film a character in a studio. The processed streams generate a point cloud for each image. Successive processes generate a high-quality 3D animated character in real time. The equipment required to implement this process is estimated at a minimum of 350,000 euros for around thirty cameras (source: 4D views).
Studio names: Holooh, 8i, 4D views, Microsoft, Intel, the Relightables...
Exclusive to subscribers. 97% yet to be discovered!
You do not have access to this resource.
Click here to request your free trial access!
Already subscribed? Log in!
The Ultimate Scientific and Technical Reference
This article is included in
Signal processing and its applications
This offer includes:
Knowledge Base
Updated and enriched with articles validated by our scientific committees
Services
A set of exclusive tools to complement the resources
Practical Path
Operational and didactic, to guarantee the acquisition of transversal skills
Doc & Quiz
Interactive articles with quizzes, for constructive reading
Holoportation methods
Bibliography
Directory
Documentation
Azure Kinect DK:
https://azure.microsoft.com/fr-fr/services/kinect-dk/
Azure kinest hardware specifications :
https://docs.microsoft.com/fr-fr/azure/kinect-dk/system-requirements
...Exclusive to subscribers. 97% yet to be discovered!
You do not have access to this resource.
Click here to request your free trial access!
Already subscribed? Log in!
The Ultimate Scientific and Technical Reference