8. Glossary
IoT (Internet of Things); Internet des objets (Internet of things)
All the interconnections between the Internet and connected objects, producing an exponentially growing quantity of data that can be used in visualization and analysis applications.
POC (proof of concept)
Stage of a project designed to validate a concept in concrete terms, before moving on to a larger production stage.
Réalité augmentée; augmented reality
All the technologies that enable users to perceive and interact with digital elements in their real environment, in real time and in 3D.
Immersive technologies; technologies immersives
All technologies (and by extension hardware and software tools) that immerse the user in an environment more or less...
Exclusive to subscribers. 97% yet to be discovered!
You do not have access to this resource.
Click here to request your free trial access!
Already subscribed? Log in!
The Ultimate Scientific and Technical Reference
This article is included in
Management and innovation engineering
This offer includes:
Knowledge Base
Updated and enriched with articles validated by our scientific committees
Services
A set of exclusive tools to complement the resources
Practical Path
Operational and didactic, to guarantee the acquisition of transversal skills
Doc & Quiz
Interactive articles with quizzes, for constructive reading
Glossary
Bibliography
Norms, standards and notices
Khronos Group OpenXR
https://www.khronos.org/openxr
World Wide Web Consortium (W3C) WebXR
ANSES Exposure to virtual and/or augmented reality technologies (opinion)...
Directory
Manufacturers – Suppliers – Distributors (non-exhaustive list)
Artefacto
DIOTA
Increase
...Exclusive to subscribers. 97% yet to be discovered!
You do not have access to this resource.
Click here to request your free trial access!
Already subscribed? Log in!
The Ultimate Scientific and Technical Reference