Overview
FrançaisABSTRACT
Computer-aided design (CAD) is one of the fundamental tools of the design-manufacturing process. Although some consider this tool to be mastered, experience shows that technology is still evolving and that it is essential to understand the underlying models in order to use them well. In this paper, the aspects best mastered in current systems are presented. They mainly concern the geometric part of the models. After proposing the necessary definitions, a history illustrates the evolution of geometrical modelling. To show the quintessence and implications on the market systems of models used in CAD, the essential elements, both on the general architecture and on the fundamental principles are presented. Finally, current or foreseeable developments are discussed.
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Yvon GARDAN: University Professor (honorary)
INTRODUCTION
CAD is essentially based on one or more geometric models. Historically, different choices have been made, depending not only on the business in question, but also on the capabilities of the technology. The models currently in use are based on a number of fundamental approaches that emerged in the 1960s-1970s. The very foundations of the models are thus derived from work that has led to a number of preferred representations over the last forty years.
Since then, a number of important developments have taken place. It is therefore essential to understand the basic elements on which the modelers were developed, as well as more recent contributions. Last but not least, it's interesting to see that some of the original proposals offer new potentialities.
After introducing the concept of modeling, this article presents the fundamentals of the two main families of geometric modeling: solid (or volume) models and surface models. In particular, we show the important differences between these two approaches and how they can be integrated into a single modeler. The approach used in volume modeling is fairly easy to grasp, but the diversity of models implies consequences for CAD use that users need to make their own. The consequences of the choices made in surface modeling are trickier to master. Curves and surfaces are based on mathematical models that need to be managed by computer models and algorithms. It is therefore necessary to be familiar with a number of concepts (surface decomposition, continuities, etc.). Insofar as interesting developments are underway, a sufficiently precise vision of the new avenues being explored is of interest. We need to take into account certain limitations linked to a historical approach, in order to obtain surfaces of controlled quality.
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A glossary of terms is provided at the end of the article.
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KEYWORDS
modelling | CAD | solids | surfaces | B-splines
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