2. Problem solving
2.1 Methods
Mathematical or logical puzzles and theorem proving were the first problems to be delegated to a machine, in the hope that its memory capacity and computing speed would enable it to do things faster and at least as well as man. In reality, the number of paths to be explored to arrive at a solution is so great that computer power alone is insufficient to achieve valid performance.
The case of chess is revealing here. The search for the best move to make, based solely on the rules for moving the pieces, would at some point in the game require the consideration of an impressive number of moves, possible replicas and replicas to replicas, far too large for any current and probably future machine. Conversely,...
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Bibliography
Software tools
Logic Theorist https://history-computer.com/logic-theorist/
Websites
AFIA Association Française d'AI (French AI Association) (very rich, with recent AI theses) http://www.afia.asso.fr
ECCAI European Coordinating Committee for Artificial Intelligence (provides access to the websites of all AI associations in European countries) http://www.eccai.org/
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