5. Conclusion
In this article, we have presented a state of the art of the various localization and control interfaces available. We have looked at the different technologies used to realize sensors whose objective is to obtain a position and/or orientation of the object being tracked, and we have illustrated them, where possible, in a virtual reality application context. We have discussed the advantages and disadvantages of these sensors, and also offered an overview of solutions requiring the object to be tracked to be equipped, and those known as "markerless". With this article, the reader should understand that the perfect solution doesn't exist, and that it needs to be adapted to suit the application. However, a rough analysis of the market shows that universal optical solutions with markers are still the most widely used, thanks to their relatively large workspace (especially with multiple cameras),...
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Signal processing and its applications
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Conclusion
Bibliography
Software tools
VRPN: (Virtual-Reality Peripheral Network) is a library for interfacing any type of physical device (sensors, control interface, joystick, etc.) with the virtual reality system, all networked.
Websites
XSense
InterSense
ART GmbH
Nintendo
Events
(conferences, trade fairs, symposia, study days)
Show: Laval Virtual, held every year in Laval (France).
ISMAR: International Conference on Mixed and Augmented Reality
IEEE VR: International Conference on Virtual Reality.
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