Article | REF: TE5908 V1

3D virtual environments. Typology and interoperability

Author: Rozenn BOUVILLE

Publication date: February 10, 2016, Review date: June 25, 2021

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5. Glossary – Definitions

PRT (Precomputed Radiance Transfer )

Rendering technique designed to optimize the real-time rendering of a 3D scene by pre-calculating interactions.

HDR (High Dynamic Range )

A rendering technique that produces a wider dynamic range in a digital image to approximate what is perceived by the human eye in the real world.

PVS (Potential Visible Set )

Rendering technique that speeds up real-time rendering of a 3D scene by pre-calculating potentially visible areas.

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Glossary – Definitions