5. Glossary – Definitions
PRT (Precomputed Radiance Transfer )
Rendering technique designed to optimize the real-time rendering of a 3D scene by pre-calculating interactions.
HDR (High Dynamic Range )
A rendering technique that produces a wider dynamic range in a digital image to approximate what is perceived by the human eye in the real world.
PVS (Potential Visible Set )
Rendering technique that speeds up real-time rendering of a 3D scene by pre-calculating potentially visible areas.
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Glossary – Definitions
Bibliography
Standards and norms
MEPG-V: ISO/IEC 23005
Statistical and economic data
KZero Worldwide http://www.kzero.co.uk/
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