Overview
ABSTRACT
Nature has always been inspirational for humans, and will more than likely continue to provide many of tomorrow's innovations. Drawing inspiration from Nature teaches us to be satisfied with little while getting more. Given this potential, it is crucial to clearly understand the issues, limits and mechanisms of bio-inspiration. To this end, this article offers thoughts on what bio- inspiration is, together with its attendant sub-concepts
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Read the articleAUTHORS
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Pierre-Emmanuel FAYEMI: Innovation engineering consultant, PhD student - AIM-Innovation – Product design and innovation laboratory, Arts et Métiers ParisTech, Paris, France
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Tarik CHEKCHAK: Secretary, Science and Environment Manager - French Committee of Biomimicry Europa – Fondation Cousteau, Paris, France
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Giacomo BERSANO: Innovation engineering consultant - AIM-Innovation, Paris, France
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Nicolas MARANZANA: Senior Lecturer - Product Design and Innovation Laboratory, Arts et Métiers ParisTech, Paris, France
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Améziane AOUSSAT: University Professor - Product Design and Innovation Laboratory, Arts et Métiers ParisTech, Paris, France
INTRODUCTION
Man's impact on his direct and global environment is undeniable. Biodiversity loss, climate change, ocean acidification and chemical pollution are all factors that remind us of this new awareness: we live in a world of finite resources, and we are in a position to jeopardize our biosphere. In the final analysis, this awakening of awareness is very late in coming, once we put it in perspective with the history of mankind. Today, this paradigm shift is leading us to completely rethink our lifestyles and activities, and design is no exception. The question is not only how to design our objects and technologies in a more sustainable way, but also how to reassess our needs with a view to resilience.
How can we face up to the challenges around us and those to come? The most obvious way would be to rely on the tried-and-tested mechanism we use every day: analogy.
Analogy is the use of one or more features from an object to solve a design problem. Although not limited to this, it can also be used as a tool to explain technical concepts, and tends to be used as a source of inspiration. Inspiration has been defined as "the process of being mentally stimulated to do something, especially something creative". Sources of inspiration (or triggers or stimuli) are constantly used in design to generate new ideas and solve problems. A source can operate both systematically, when designers are actively seeking inspiration, and incidentally, when their search is unconscious.
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KEYWORDS
innovation | methodology | bio-inspiration | Biomimicry | Biomimetics | Inventive Methods
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