Article | REF: TE5980 V1

Current software exploited in virtual reality

Authors: Karine SIK, Jordane RICHTER, Bertrand PIQUARD

Publication date: May 10, 2021, Review date: June 1, 2021

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4. Future prospects/Achievements

Tomorrow's world is becoming more and more ultra-connected, generating an exponential increase in data requests and therefore a potential saturation of bandwidth.

As well as being data-intensive, VR also faces a number of issues that can hamper the experience and immersion: the risk of discomfort, or even motion sickness (see article [TE 5 950] ), and the lack of power on certain headsets or computers. As a result, they are among the obstacles to the full democratization of VR on the market.

Today, scientists and experts believe that a latency...

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