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5. Conclusion
We're living in exciting times of great technological and societal upheaval. Some thinkers are already comparing this era to that of the Renaissance for its creativity and the continuous emergence of innovative concepts and ideas implemented by startups that can turn into behemoths in an extraordinarily short space of time (Google, Amazon, Facebook).
After the Internet technologies that transformed the way we live and work, and before the massive spread of artificial intelligence, virtual technologies are now accelerating the global phenomenon of digital transition.
Digital representations are at the heart of all business activities. Today, virtual technologies are accessible and intelligible to all, and to all companies. With this in mind, this article looks at how these new technologies can be used to strengthen and accelerate innovation...
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The Ultimate Scientific and Technical Reference
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Conclusion
Bibliography
Software tools
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Autodesk 2017 3ds Max and Maya,
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Light and Shadows 2016 PiXYZ
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...
Websites
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Microsoft Holoportation
https://www.microsoft.com/en-us/research/project/holoportation-3
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Part@ge project
...
Events
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Laval Virtual, Salon International des Technologies et Usages, Exhibition: takes place every year in Laval
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Virtual Reality International Conference, Colloque: takes place every year in Laval, at the same time as Laval Virtual
...
Standards and norms
- ISO Ergonomie de l'interaction homme-système Partie 210 : conception centrée sur l'opérateur humain pour les systèmes interactifs. - ISO 9241-210 - 2010
- ISO Exigences ergonomiques pour travail de bureau avec terminaux à écrans de visualisation (TEV) Partie 11 : lignes directrices relatives à l'utilisabilité. - ISO 9241-11 - 1998
Directories
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Manufacturers – Suppliers – Distributors (non-exhaustive list)
Virtual reality, augmented reality and mixed reality equipment
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ART Advanced Realtime Tracking
- ...
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The Ultimate Scientific and Technical Reference